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Propositions / Re: Courage
« on: November 21, 2013, 09:26:25 am »
I have to say no, it relies too much on luck and can potentially be broken with Protect and Substitute.
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Propositions / Re: Courage« on: November 21, 2013, 09:26:25 am »
I have to say no, it relies too much on luck and can potentially be broken with Protect and Substitute.
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Other Metagames / Re: Balanced Hackmons« on: November 08, 2013, 06:52:56 pm »
Taunt setup sweepers was a common sight in gen 5 BH, it was mainly used to defeat Unaware's. Prankster Landorus-T would occasionally use Taunt on its sweeping set, but it wasn't very effective. I wouldn't recommend using Prankster on a sweeper all in all mainly because of Nature Power's newfound uselessness.
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Other Metagames / Re: Balanced Hackmons« on: November 02, 2013, 06:41:48 pm »
I've been speculating about Assault Vest trick, it looks very potent with Klutz Deo-S or something, if it receives more usage, Mail might receive a comeback, and if that happens, there's always Magic Room to try I guess.
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Other Metagames / Balanced Hackmons« on: November 02, 2013, 11:06:42 am »
Balanced Hackmons, usually referred to as BH is a very interesting tier where any ability or move is allowed on any Pokemon. Naturally, as suggested by the word 'balanced in the title, there are a small handful of bans placed on the Pokemon, moves, and abilities in the tier, these being Huge Power, Pure Power, Wonder Guard, Arena Trap, Shadow Tag, and OHKO moves. With these bans in place to differentiate the tier from regular Hackmons, Balanced Hackmons is a very diverse and rapidly changing metagame with creativity is at its finest. Despite the almost infinite possibilities allowed in the tier, the metagame is very stable overall, with some sets and Pokemon valued more highly than others.
Pro Tips: - Always carry a Magic Bounce Pokemon. - Always have a Rapid Spin / Defog user. - Because of the point above, you should pack a spinblocker too, if you can. - Aromatherapy is good especially on Magic Bounce Pokemon, use it. - Imposter Chansey is extremely threatening, you must be able to counter your own pokemon, this can be done by taking advantage of differences your own pokemon has with the imposter, such as status, and even items like Judgment w/ plates. . - Always be able to counter your own Pokemon - If you are having sweeper problems I feel bad for you son, Unaware has 99 problems but Contrary ain't one - Using recovery on every Pokemon you can afford to is generally a good idea. - Carrying a Poison Heal or Magic Guard Pokemon with a status orb helps tremendously against Spore/Dark Void based stratagies - Arceus can be disguiseed as any form the player chooses, but is only really a different type if it has Multitype+Plate - Perish Song is extremely helpful. It can force out nearly any Pokemon and is certain death for ingrained or last Pokemon - Mail is useful on certain Pokemon because it can't be tricked away. -Your team should have at least one Shedinja check, whether in the form of weather (Although Shedinja can be immune to weather with Safety Goggles), rocky helmet, or entry hazards. Remember that Shedinja can abuse U-turn, Baton Pass, and Volt Switch. - Always be prepared for Poison Heal Regigigas, it's advisable to use a Magic Bouncer/Orb user that is resistant to Facade with Entrainment (if using Magic Bounce)/Worry Seed/Simple Beam/Gastro Acid to stop it from sweeping your team. A lot of this was directly quoted from the official BH guide that my friends and I made. 5
Propositions / Re: Helo Berry« on: November 02, 2013, 10:34:48 am »
Voting positive no reason to not vote positive, I don't see a reason to use this item anyway and I think Game Freak should have made this berry a long time ago.
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Propositions / Re: microscope« on: November 02, 2013, 10:33:25 am »
Voting positive as much as I hate Dynamic Punch spam and all that, I don't see how it will be that threatening, it might make those really inaccurate moves like Zap Cannon actually really good and even form a playstyle of its own.
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Propositions / Re: Health Orb« on: November 02, 2013, 10:30:23 am »
Sorry, I sense an insane amount of Scald spam with this item so i'm voting negative.
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Propositions / Solar Panel« on: October 31, 2013, 05:35:02 am »
Solar Panel
HP is restored every turn during sunlight (Heals 12% every turn.) Fling Power: 60 Selling Price: 500 Purchasing Price: 1000 Not too useful overall, but it will certainly help defensive Ninetales a lot. 9
Other Metagames / Re: Tervari Olympics« on: October 26, 2013, 07:12:10 pm »
For Balanced Hackmons, please disable Mega Evolutions if possible since mega evo's can't be used in gen 5, ty
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Other RMT's / Re: Sunny Guard - A Team Around Shedinja« on: July 14, 2013, 05:14:02 am »
This team seems to have a really hard time against Banded Victini (Fusion Bolt hurts Omastar a lot) it hates Trick Room Victini even more. Although I have absolutely no experience, I suggest using a flash fire mon like Heatran over Omastar.
Sorry if what i'm saying is completely wrong, just trying to help out.
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