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Author Topic: Narcolepsy  (Read 127 times)

Eneomas

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Narcolepsy
« on: August 29, 2013, 03:44:54 pm »
The signature abiltity of Cushown.
It causes the sleep effect for every turn, he is to neverwake up, under which circumstances whatsoever!

Point is, I'm wondering, Should i buff the ability a bit, or should i not?

Post Auto ST in the comments in bold to buff the ability to making it auto sleep talk each turn, and thus opening a move slot and giving it more stalling properties, as it will have more PP than 16 to use.

Post No Buff in the comments to keep the ability the way it is, thus giving less PP and one less move.

The first one of the two to get a 3 point lead over the other will be on the ability (if it gets in)
GL
I never knew how smart I was,
until I realised how dumb most other people tend to be.
\(√-√)/

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Zyphirex

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Re: Narcolepsy
« Reply #1 on: August 30, 2013, 03:10:52 am »
If it runs no recovery moves, I don't think Auto ST would affect much, so I'll vote Auto ST.

cofagragus

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Re: Narcolepsy
« Reply #2 on: August 30, 2013, 03:49:20 pm »
Auto ST

This is a good idea :D
« Last Edit: August 30, 2013, 03:54:56 pm by cofagragus »
"Theres no way of changing your  fate, unless of course you're Arceus, now thats a completely different story..."
- Arceus, wait, no, GLaDOS

EhhhN

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Re: Narcolepsy
« Reply #3 on: November 14, 2013, 02:40:04 pm »
I'm loading the gun, so Positive. This could be really nasty, goodness...
If you guys have any questions or concerns, let me know :) Happy Early Holidays!

"Flare Blitz all the things!!!" ~FlamingSpade
"Hello all you beautiful people!" ~Icicle Fish
"Go Nuts" ~Serebii
"Get on your knees and pray to my Shuckle" ~Ryun

 

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