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Author Topic: [Blah] Absorb  (Read 99 times)

Spheal Power

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[Blah] Absorb
« on: October 14, 2013, 08:56:59 pm »
Ok I've been wanting this forever, but I've been too lazy. I feel like there should be more abilities like Water Absorb and Volt Absorb.
Flash Fire, meh, I like it but I feel like it's more like Lightning Rod.
Yes, I know some of these are crappy names, but if we're doing it, I'd like to keep Frost Absorb please.
Flame Absorb: Restores HP if hit by a Fire-type move
Frost Absorb: Restores HP if hit by an Ice-type move
Grass Absorb: Restores HP if hit by a Grass-type move
Venom Absorb: Restores HP if hit by a Poison-type move
Feather Absorb: Restores HP if hit by a Flying-type move
Psych Absorb: Restores HP if hit by a Psychic-type move
Shadow Absorb: Restores HP if hit by a Dark-type move
Iron Absorb: Restores HP if hit by a Steel-type move

I think Ice, Dark, Fire, and Psychic are important. Just imo.
"I see now that the circumstances of one's birth are irrelevant; it is what you do with the gift of life that determines who you are." ~Mewtwo

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cofagragus

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Re: [Blah] Absorb
« Reply #1 on: October 14, 2013, 09:04:08 pm »
Id vote for Ice
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Snaquaza

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Re: [Blah] Absorb
« Reply #2 on: October 14, 2013, 09:35:32 pm »
Most of these typings aren't really great atm, I'd rather have an immunity to fighting ro so
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EhhhN

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Re: [Blah] Absorb
« Reply #3 on: November 14, 2013, 02:35:51 pm »
I mean, it's only supposed to heal things that are logic. We have Poison Heal already, so Poison's off the table. Frost Absorb seems like it would suit a Grass or Ground type, so that seems alright.
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