+- +-

+-User

Welcome, Guest.
Please login or register.
 
 
 
Forgot your password?

+-Stats ezBlock

Members
Total Members: 88
Latest: TheTreeckoGaming
New This Month: 0
New This Week: 0
New Today: 0
Stats
Total Posts: 3281
Total Topics: 430
Most Online Today: 0
Most Online Ever: 18
(September 28, 2013, 08:46:38 pm)
Users Online
Members: 0
Guests: 1
Total: 1

Author Topic: Idea: Postgame Trainers  (Read 61 times)

Snaquaza

  • Administrator
  • Hero Member
  • *****
  • Posts: 652
  • Heya
  • Location: The Beautiful Country of Tervari
    • View Profile
    • Tervari Server
Idea: Postgame Trainers
« on: October 06, 2013, 11:35:10 am »
Everyone knows that there are Post-Game Trainers in a Pokemon Game, but what if these were challenging.

These would be trainers that would hide at random places, they should be worth searching for.
If you encounter them and beat them, you may get a gift from them, reaching from money to valuable items.

But who are those Trainers?

Well we would make the Trainers in a certain way, you make a team of favorites.
Those 6 favorites will form the team of the Trainer. Some sets might be mediocre that they use, like using Rhyperior with Rock Wrecker (it is his signature after all)

But aren't those trainers really weak then?

Yes, competitively. But in-game, not really. Perfect EV's and IV's make them really strong already, especially when facing a team of level 80 till 90.

How can I participate?

You can participate by sending Snaquaza a PM with the team in it, some of them might go in-game (possibly with a few tweaks)!

Rules:
No Legends
Make it your favorites
Maybe use a non-standard set
Maximum of 1 Double Team or Minimize user
PM any team to Snaquaza ^_^
Make it fun sets and not only stupid Competitive Pokemon

Have Fun and please say if it's a good idea, otherwise I'll cancel it ^_^
« Last Edit: October 06, 2013, 03:57:41 pm by Snaquaza »
Hi

Social Buttons


Meloetta

  • Full Member
  • ***
  • Posts: 273
  • Hated by everyone, accepted by nobody
    • View Profile
Re: Idea: Postgame Trainers
« Reply #1 on: October 06, 2013, 09:19:21 pm »
antys name irl is herbertia
Artist

Eneomas

  • Full Member
  • ***
  • Posts: 321
  • The one and only Plothole Critic
  • Location: Planet Earth i presume
    • View Profile
Re: Idea: Postgame Trainers
« Reply #2 on: October 07, 2013, 02:04:51 pm »
why should we ignore you snaq? You'rr the leader of this project after all.

Anyways, count me in. I think I know which mons to use, which item to give, which sets to use, and where to search for me preferably. I think you could get the PM/ PP 2day.
I never knew how smart I was,
until I realised how dumb most other people tend to be.
\(√-√)/

Naminé

  • Global Moderator
  • Full Member
  • ****
  • Posts: 295
  • Supreme Saiyan Kai
    • View Profile
Re: Idea: Postgame Trainers
« Reply #3 on: October 07, 2013, 09:50:59 pm »
Count me in as well.
I think it is a good idea.

Eneomas

  • Full Member
  • ***
  • Posts: 321
  • The one and only Plothole Critic
  • Location: Planet Earth i presume
    • View Profile
Re: Idea: Postgame Trainers
« Reply #4 on: October 08, 2013, 09:55:31 pm »
maybe after beating the game, instead of showing them the credits, give them an empty booklet and let someone tell them to collect the credits. each time you beat one of us, their page gets added to the booklet.

then maybe, also put it in ranks of how much they did. As in first let them search for e.g. Cofag, zyph and me, and then reveal the location of Nam, RP and you. Then we have like 80-90 mons, and you all have 90-100?
I never knew how smart I was,
until I realised how dumb most other people tend to be.
\(√-√)/

Naminé

  • Global Moderator
  • Full Member
  • ****
  • Posts: 295
  • Supreme Saiyan Kai
    • View Profile
Re: Idea: Postgame Trainers
« Reply #5 on: October 08, 2013, 10:38:09 pm »
Hue level 100 mons ev trained and 31 iv's hue.

ScreamingMilotic

  • Newbie
  • *
  • Posts: 9
  • Can you not.
  • Location: in your closet
    • View Profile
Re: Idea: Postgame Trainers
« Reply #6 on: October 08, 2013, 11:13:09 pm »
Seems like a really good idea, i'll probably make a team if i can
Sometimes i feel like my faith in humanity is more broken than humanity itself.

cofagragus

  • Full Member
  • ***
  • Posts: 344
  • Buy Panels...
    • View Profile
Re: Idea: Postgame Trainers
« Reply #7 on: October 09, 2013, 12:32:41 am »
I made two teams already but the better one consisted of a specially offensive Scizor XD

So my idea is we do what GameFreak did by having a GameFreak building somewhere where the creators and helpers of the game are included in the game, progessively getting EVs and IVs as you battle them (e.g. You beat one of these ppl on your 3rd gym and at that time their pokemon had a maximum of 100 EVs, but when you face them the next day but still not past the 3rd gym leader theyll have a maximum of 200 EVs. But when you face him on the 4 th gym leader theyll have higher levels AND higher EV limit. So the gym determines what level they are.)
« Last Edit: October 09, 2013, 12:37:54 am by cofagragus »
"Theres no way of changing your  fate, unless of course you're Arceus, now thats a completely different story..."
- Arceus, wait, no, GLaDOS

Eneomas

  • Full Member
  • ***
  • Posts: 321
  • The one and only Plothole Critic
  • Location: Planet Earth i presume
    • View Profile
Re: Idea: Postgame Trainers
« Reply #8 on: October 29, 2013, 09:09:11 pm »
Now, how will this work exactly snaq?
I never knew how smart I was,
until I realised how dumb most other people tend to be.
\(√-√)/

 

+-Recent Topics

(Sadolds RPG) (Part 4) Cresselias Darkest Hour by Eneomas
December 10, 2014, 09:31:43 pm

Tervari Awards [Voting] by EhhhN
December 14, 2013, 05:37:58 pm

Important Message! by EhhhN
December 14, 2013, 05:31:16 pm

Pokemon Types Left by EhhhN
December 14, 2013, 05:23:05 pm

ANOTHER IMPORTANT MESSAGE by Shadow
December 14, 2013, 05:04:38 am

Live Chats by EhhhN
December 13, 2013, 05:02:27 pm

Conceptual Music by EhhhN
December 13, 2013, 03:57:14 pm

Vigiolite by EhhhN
December 13, 2013, 03:53:45 pm

Dream Stone by EhhhN
December 13, 2013, 03:37:20 pm

New ability: Gullible by EhhhN
December 13, 2013, 02:26:59 am