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Author Topic: Haxmons Viability Thread  (Read 224 times)

Snaquaza

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Haxmons Viability Thread
« on: July 14, 2013, 11:24:07 pm »
Viability Rankings

S:
Lucario
Scizor
Ninetales
Omastar
Escavalier
Dragonite
Shedinja
Cloyster

A:
Starmie
Gengar
Dugtrio
Politoed
Weavile
Toxicroak
Hitmonlee
Kangaskhan
Drapion
Alakazam
Infernape
Venusaur
Volcarona
Fereligatr
Samurott

B:
Tyranitar
Torterra
Shiftry
Cofagrigus
Meloetta
Lanturn
Snorlax
Marowak
Jolteon
Electrode
Abomasnow
Jellicent
Thundurus-T

C:
Mismagius
Aerodactyl
Torkoal
Reuniclus
Ferrothorn
Blissey
Virizion
Kabutops
Sceptile

D:
Tornadus
Golurk
Landorus
Kingler
Forretress
Swellow

E:
All Others

Undecided (Playtest)
Keldeo
Terrakion
Venusaur
Sharpedo
Crustle
Liepard
Mienshao
Arcanine
Victini
Lapras
Medicham
Victini
Sandslash
« Last Edit: July 15, 2013, 12:59:11 am by Snaquaza »
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Danano

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Re: Haxmons Viability Thread
« Reply #1 on: July 15, 2013, 01:15:30 am »
Sweet nice thread!
-Danano :p

Wolverine

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Re: Haxmons Viability Thread
« Reply #2 on: July 15, 2013, 05:00:11 am »
Azelf and Jirachi both for A Rank. Azelf is in one of the highest speed tiers around, has a flinching move, and haxy moves. Jirachi is the same, except it's Scarf set can't outspeed Scarfmie.

« Last Edit: July 15, 2013, 05:01:42 am by Wolverine »

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Re: Haxmons Viability Thread
« Reply #3 on: July 15, 2013, 09:11:05 am »
Stoutland for B at the least, despite Hippowdon not being good in this meta due to its low speed and being vulnerable to freeze  and flinch, in sand Stoutland outspeeds almost everything and can hit all pokemon for huge damage with crit returns, super powers and pursuits/bite (flinch move) with the last move being Iron Head (even more flinch shenanigans with immense speed in the sand). It might be better in this meta to run Life Orb instead of Choice Band (because one free turn due to a forced switch can be disastrous).

I would argue for A too, the only downside is having to run Hippowdon / Tyranitar (Both of who have low speed for this meta and scarfing Hippowdon is just silly :) )
« Last Edit: July 15, 2013, 09:14:08 am by Present »

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Re: Haxmons Viability Thread
« Reply #4 on: July 16, 2013, 07:49:06 am »
ScarfTar is a decent idea though, with crits it gets all the power it needs to Pursuit trap opposing scarfers stuck with a NVE move. Even with crits, it has to live one of those. And no runs Politoed since it can't survive crits so Stoutland should still be a beast. The only problem is it's vulnerability to priority which sucks.

Snaquaza

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Re: Haxmons Viability Thread
« Reply #5 on: July 29, 2013, 06:52:42 pm »
I'll think about all proposed tier switches, but please give comments and arguments, I have some changes myself too and actually Politoed is quite decent
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Snaquaza

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Re: Haxmons Viability Thread
« Reply #6 on: July 30, 2013, 02:17:28 am »
okay some Theorymonning as I can't test cuz server is down

Chandelure
Ability: Flame Body (If it always activates)
EV's: 4 HP / 252 SPA / 252 SPE
Nature: Timid (+SPE -ATK)
Item: Choice Scarf
Flamethrower
Ominous Wind / Shadow Ball
Dark Pulse
Energy Ball / Trick

What it does: The first thing you'll notice about this is its typing, it resists moves like Iron Head, Bullet Punch, Vacuum Wave, Mach Punch, Quick Attack, Extremespeed and Ice Shard. You may already notice it, but that makes up lots of Lucario's movepool, one of the hardest Pokemon to defeat, that is where the scarf comes in, so it outspeeds all non-boosted, non-scarf Lucario's, not only that, but it can also check Scizor and the like. Flamethrower always burns, Ominous Wind Raises all Stats, but is weaker before the boost than Shadow Ball, so you got to look which you like more, Dark Pulse is for the obvious flinching and Energy Ball is for coverage, although Trick can be used to handle things like Lanturn and the like.
Rank: I want to propose A rank

Breloom
Ability: Technician
EV's: 4HP / 252ATK / 252SPE
Nature: Adamant (+ATK -SPA)
Item: Choice Band
Mach Punch
Bullet Seed
Force Palm / Low Sweep
ThunderPunch
What it does: Ever heard of Scizor? Well this hits equally hard, but with a better typing priority in Mach Punch. Because it is a bit to slow to run Spore effectively here it can forgo Life Orb for Choice Band, which makes it an incredibly revenge killer. Although it has a lesser defensive typing than Scizor, it has multiple advantages over it, which are better offensive typing and arguably better other moves. It has in Bullet Punch a strong move against locked or slow Water Types and that will be good with the lack of Grass Types in this metagame, it also has Low Sweep, if you predict a switch you can use it to hit harder and lower to foes speed, tho Force Palm does the same for non-limber pokemon, but both enable you to hit hard and faster. At last you have ThunderPunch as coverage although much moves can be used too altho lots are special. But it is too bad it is hindered by some of the bigger threads in this metagame like Lucario, Scizor and Shedinja.
Rank: I want to Propose A / B

I am also having some changes and the idea of a new mon I'll keep to myself for now

Well Chandelure can't learn Ominous Wind :/, so count Shadow Ball in

S > A
Cloyster, too weak special bulk
Escavalier, too slow, loses to any flincher that keeps patience (Only one I am almost certain about, others are just borderline Pokemon for me

A > S
Starmie, amazing revenge killer, good typing and attacks

A > B
Nothing as of yet

B > A
Torterra, great bulk, but ice weakness
Meloetta, insane special bulk and auto sleep + good special attack and able to become awesome sweeper
Jolteon, insanely fast and decent power + flinching

B > C
Shiftry, easily beaten by the suberbly common priority
Snorlax, idk, not saw it much, but seems a tad too slow

C > B
Nothing as of yet

C > D
Nothing as of yet

D > C
Nothing as of yet

Say what you think and I know I'll be a bit off at some places
« Last Edit: July 30, 2013, 11:16:27 am by Snaquaza »
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Snaquaza

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Re: Haxmons Viability Thread
« Reply #7 on: July 30, 2013, 11:29:21 am »
oh Present, be aware of common priority in the metagame and some scarfers actually outspeed Stoutland, of course I'll think it is B, but A might be a tad much
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Re: Haxmons Viability Thread
« Reply #8 on: July 30, 2013, 12:00:11 pm »
i think porygon-z should be in the same rank as alakazam . its not as frail as alakazam and has the same spA stats also it gets download. here is one of the sets i suggest

Porygon-Z @ Focus Sash
Trait: Download
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Dark Pulse
- Agility
- Tri Attack
- Thunderbolt
 
i guess a scarf set will work better since it can avoid facing a priority move at 1% health.

priority attacks like mach punch can destroy it.but with dark pulse ,agility and better defense i think it's a better choice than alakazam.


i agree with escavalier being demoted and thats only because of speed,but i guess if somehow a tr haxmon team is made it will fit in nicely

also i suggest azumarill for rank A , mainly cause of aqua jet,banded huge power aqua stab jet can wreck and some sr support can help it in ko'ing mons easily.

as for terrakion and keldeo imo terrakion is better but i guess we need to test it first

also in my opinion volcarona doesn't deserve A in this tier.mainly cause it cant set up here without being ko'd due to being frail to physical attacks and flame body being useless against fire mons.

also latios should be considered for testing
« Last Edit: July 30, 2013, 12:43:09 pm by Srinator »

Snaquaza

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Re: Haxmons Viability Thread
« Reply #9 on: July 31, 2013, 04:33:26 pm »
Hippowdon can Body Slam, Bite and Iron Head and has a strong Earthquake, while as well surviving most physical attacks and even some special
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Snaquaza

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Re: Haxmons Viability Thread
« Reply #10 on: August 01, 2013, 12:35:06 am »
I want this chat to get some more responds about good ideas/bad ideas
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Snaquaza

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Re: Haxmons Viability Thread
« Reply #11 on: August 01, 2013, 05:37:58 pm »
anyway, I support Stoutland for A now, running Hippowdon or Tyranitar isn't too bad and it gets massive speed and it OHKO's almost everything with a Life Orb, as well as surviving a Mach Punch from Infernape! This Mon requires Priority to beat (although I am working on more methods) and can wreck easily, outspeeding +1 115's btw

and I really want STarmie in S now, it fits on ALL of my team, even sun teams and is an amazing lead and it's offensive support is incredibly powerful and can give you a big headstart
« Last Edit: August 01, 2013, 05:40:56 pm by Snaquaza »
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Eneomas

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Re: Haxmons Viability Thread
« Reply #12 on: August 02, 2013, 03:41:42 pm »
I want to suggest conkeldurr for a higher tier than E.
It's 140 power, iron fist choice band mach punch is extremely deveststing, aside from that, he has a lot of elemental punches, which are extremely haxy.

Also, has any of you thought of frosslass. 110 speed, ice beam, thunderbolt. That is quite good...
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Eneomas

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Re: Haxmons Viability Thread
« Reply #13 on: September 15, 2013, 06:00:45 pm »
after some testing, you really should consider frosslass for A.

It's a mon which can run different sets in haxmons, has great enough speed to keep up with the biggest part of the metagame and is immune or resistant to most priority.
« Last Edit: September 15, 2013, 07:00:28 pm by Eneomas »
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Snaquaza

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Re: Haxmons Viability Thread
« Reply #14 on: September 16, 2013, 07:08:28 am »
I am hesitating because.. well I want to know any more tests, I saw it can work well, but is there any occasion against a good team taht wasn't my hail team and what did it do against it, as it has nothing for things like Aqua Jetters, Bullet Puncher and Shadow Sneakers/Sucker Punchers, btw saying "it resists most priority" when it is weak to 3 isn't really fitting
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