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Total Members: 92
Latest: Ogulr
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Total Posts: 3281
Total Topics: 430
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Recent Posts

Pages: 1 ... 8 9 [10]
91
Propositions / Re: Toxicity
« Last post by Snaquaza on December 07, 2013, 06:27:50 pm »
Uhm Signature is quite hard to do as we only have a few mons left, guys notice that we only have limited slots -_-
92
Propositions / Re: Toxicity
« Last post by Smite on December 07, 2013, 06:07:41 pm »
Meh it looks alright, besides, Poison-types are already horribly on the offensive. And it looks like its going to be signature.

smite throws a Positive at Cofag
93
Propositions / Re: Slow Armour
« Last post by Smite on December 07, 2013, 06:03:46 pm »
Positive I wonder who is going to get it
94
Propositions / Slow Armour
« Last post by Hollymon Returns on December 07, 2013, 10:41:23 am »
Slow Armour
This pokemon takes 0.5 damage from moves with more than priority 0, but takes 1.3 damage from moves under priority 0.

Takes 0.5 damage from:
+7   Pursuit*
+3   Fake Out
+2   ExtremeSpeed, Feint
+1   Aqua Jet, Bide, Bullet Punch, Ice Shard, Mach Punch, Quick Attack, Shadow Sneak, Sucker Punch, Vacuum Wave

Takes 1.3 damage from:
-1   Vital Throw
-3   Focus Punch
-4   Avalanche, Revenge
-5   Counter
-6   Circle Throw, Dragon Tail
95
Propositions / Re: Courage
« Last post by Klavier Gavin on December 05, 2013, 07:53:31 pm »
Meh, I actually pretty much gave up on this, but you can try to improve.

IMO, I think a weak pokemon could do with this ability. Not sure what pokemon, though.
96
Propositions / Re: Clear Orb [W.I.P]
« Last post by Naminé on December 05, 2013, 07:41:42 pm »
As chaos said making it only positive changes makes it less op.
97
Propositions / Re: Artand, Chiland and Norwand
« Last post by Eneomas on December 05, 2013, 03:41:33 pm »
sorry, nam, have just been working on this mon for +- an hour
I hope you can understand that I'm not feeling like adding more moves atm  :-\

This one: http://letsmakeagametogether.createaforum.com/propositions/hedgehoft-furrike-cushown-(first-glance-w-i-p-)/
Has HM/ TM moves though

(shameless advertising, maybe?)
98
Propositions / Re: Artand, Chiland and Norwand
« Last post by Naminé on December 05, 2013, 03:38:44 pm »
Looks good.
But seriously everyone GIVE THE MON A TM LIST!!!
99
Propositions / Re: Artand, Chiland and Norwand
« Last post by Eneomas on December 05, 2013, 03:27:30 pm »
Well, people, whatýa thinnk?
100
Free Time / Re: Pokemon Conquest Tier and Usability Listings
« Last post by Smite on December 05, 2013, 01:08:32 am »
Jolteon
Tier: S
Pros:
High Speed
Vanguard and Sprint
Great Attack
High Base Power Attack (Thunderbolt)
Cons:
Defense is lowest stat
Stopped by Ground-types, Lightningrod, Volt Absorb and Motor Drive

It can counter Gyarados and many other Water and Flying-types. Can't counter Quagsire family though. Great in 1v1 battles with Guardian Charm.

Ground-types are the bane of its existance. It also hates Electric-immune Pokemon such as Zebstrika and other Jolteons with Volt Absorb.

Omnipotent (Ability)
Tier: Uber
Pros:
Serves as Mold Breaker, Mountaineer, Instinct, and Life Force
Allows user to deal neutral or better damage to all types
Cons:
None

Vanguard (Ability)
Tier: S
Pros:
Boosts power of Pokemons attack if Pokemon goes first on their turn
Cons:
You may forget to use the Pokemon with this ability first, or may not be able to.

Raichu
Tier: Mediocre
Pros:
Powerful base attack
Good Speed
Average Attack
Cons:
Bad Defense
Not good abilities
Checked by all Ground types and Electric-type immune Pokemon

It is well-fighting on the first turn, but other than that, it is just not a good Pokemon overall.

Chandelure
Tier: Great
Pros:
Flash Fire to be immune to Fire type attacks
Flame Boost to help Fire-type based teams annihilate the opponents
Very high SpAtk
Fire Spin is very useful when fighting large areas
Resistance to many tye
Cons:
Low HP and Speed
Fire Spins' bad accuracy
Pages: 1 ... 8 9 [10]

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